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Video Game License Agreement Template for United States

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Key Requirements PROMPT example:

Video Game License Agreement

"I need a Video Game License Agreement for licensing our indie puzzle game to a major console platform, including rights for worldwide distribution and potential DLC releases starting March 2025."

Document background
The Video Game License Agreement serves as the foundational document for managing the legal relationship between game creators and distributors in the United States. This agreement is essential when a game developer or publisher wants to grant specific rights to another party for distributing, marketing, or otherwise commercializing their video game. It encompasses critical elements such as intellectual property rights, revenue models, technical requirements, quality standards, and compliance with U.S. gaming regulations. The document is particularly important in today's digital marketplace where games are distributed across multiple platforms and territories.
Suggested Sections

1. Parties: Identifies the licensor and licensee with full legal details

2. Background: Context of the agreement and brief description of the video game

3. Definitions: Key terms used throughout the agreement

4. Grant of License: Scope and nature of the license being granted

5. Term and Termination: Duration of agreement and conditions for termination

6. Financial Terms: Payment structure, royalties, and financial obligations

7. IP Rights: Ownership and protection of intellectual property

8. Representations and Warranties: Legal assurances and promises made by each party

9. Indemnification: Obligations to protect against losses and liability

10. Confidentiality: Protection of sensitive information shared between parties

11. General Provisions: Standard legal clauses including governing law, notices, and assignment

Optional Sections

1. Distribution Rights: Terms for distribution channels and territories - include when licensee has distribution rights

2. Localization Rights: Terms for translating and adapting the game - include for international distribution

3. User Generated Content: Rules for handling player-created content - include when game allows user content creation

4. Maintenance and Support: Terms for ongoing technical support and updates - include for live service games

5. Platform Requirements: Specific requirements for different gaming platforms - include for multi-platform releases

Suggested Schedules

1. Schedule A - Game Specifications: Technical details and features of the game

2. Schedule B - Revenue Sharing Model: Detailed breakdown of revenue distribution

3. Schedule C - Marketing Guidelines: Rules for promoting and advertising the game

4. Schedule D - Quality Control Standards: Technical and content standards to be maintained

5. Schedule E - Approved Territories: List of territories where the game can be distributed

6. Schedule F - Trademark Usage Guidelines: Rules for using trademarks and brand assets

Authors

Alex Denne

Head of Growth (Open Source Law) @ tiktok³ÉÈ˰æ | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

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Industries

Copyright Act (17 U.S.C.): Primary federal law governing copyrights in the United States, protecting original works of authorship including video game code, artwork, music, and other creative elements

Digital Millennium Copyright Act (DMCA): Federal law addressing digital copyright issues, particularly important for DRM protection and anti-circumvention measures in video games

Children's Online Privacy Protection Act (COPPA): Federal law imposing requirements on operators of websites and online services regarding the collection of personal information from children under 13

Uniform Commercial Code (UCC): Standardized set of business laws regulating commercial transactions, including software licensing agreements

State Data Privacy Laws: Various state-specific laws governing data privacy and protection, such as the California Consumer Privacy Act (CCPA)

Entertainment Software Rating Board (ESRB) Requirements: Industry self-regulatory body requirements for video game content rating and marketing guidelines

Export Administration Regulations (EAR): Federal regulations governing the export of commercial and dual-use items, including software and technology

Sherman Antitrust Act: Federal antitrust law prohibiting anticompetitive business practices and monopolization

Electronic Signatures in Global and National Commerce Act (E-SIGN): Federal law ensuring the legal validity of electronic signatures and records in commercial transactions

Trademark Act (Lanham Act): Federal law governing trademarks, service marks, and unfair competition, protecting game titles, logos, and brand elements

Computer Fraud and Abuse Act: Federal law addressing computer-related fraud and unauthorized access, relevant for game security measures

Federal Trade Commission Act: Federal law prohibiting deceptive trade practices and unfair competition, including in-game advertising and monetization

Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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