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Game License Agreement Template for Australia

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Key Requirements PROMPT example:

Game License Agreement

"I need a Game License Agreement for my mobile puzzle game that will be distributed globally through app stores, including provisions for microtransactions, user data collection, and regular content updates, with an expected launch date of March 2025."

Document background
The Game License Agreement is a crucial document used in the Australian gaming industry to establish the legal framework for licensing and distributing video games. It is typically employed when a game developer or publisher wants to grant rights to distribute or commercialize their game to another party. The agreement addresses key aspects required under Australian law, including intellectual property protection, consumer rights compliance, and content classification requirements. It covers essential commercial terms such as revenue sharing, technical specifications, quality control, and support obligations. The document is particularly important in the modern gaming landscape where digital distribution, regular updates, and online features are standard. This agreement type must comply with various Australian regulations including the Copyright Act 1968, Australian Consumer Law, and the Classification (Publications, Films and Computer Games) Act 1995.
Suggested Sections

1. Parties: Identification of the licensor (game owner/publisher) and licensee with full legal details

2. Background: Context of the agreement, brief description of the game, and parties' intentions

3. Definitions: Comprehensive definitions of terms used throughout the agreement, including technical gaming terminology

4. Grant of License: Scope of the license, territory, exclusivity/non-exclusivity, and permitted uses of the game

5. Term and Termination: Duration of the license, renewal terms, and circumstances for termination

6. Financial Terms: License fees, royalties, payment terms, reporting requirements, and audit rights

7. Intellectual Property Rights: Ownership of IP, protection measures, and handling of modifications or improvements

8. Technical Requirements: Minimum technical specifications, platform requirements, and compatibility standards

9. Quality Control: Quality standards, testing requirements, and approval processes

10. Distribution and Marketing: Distribution channels, marketing requirements, and promotional obligations

11. Maintenance and Support: Support obligations, update requirements, and bug fix responsibilities

12. Warranties and Indemnities: Standard warranties, representations, and indemnification provisions

13. Confidentiality: Protection of confidential information and trade secrets

14. General Provisions: Standard boilerplate clauses including governing law, dispute resolution, and notice requirements

Optional Sections

1. User Data and Privacy: Required if the game collects user data, covering data handling, privacy compliance, and data protection measures

2. Localization Rights: Needed if the game will be translated or adapted for different markets

3. Merchandising Rights: Include when licensing includes rights to create and sell game-related merchandise

4. In-Game Advertising: Required if the game will include advertising or product placement

5. Microtransactions: Necessary if the game includes in-game purchases or virtual currency

6. Open Source Components: Required if the game incorporates open source software

7. Cloud Services: Include if the game relies on cloud-based services or storage

8. Esports Rights: Needed if the game may be used in competitive gaming events

9. Beta Testing: Include if the agreement covers pre-release testing phases

10. Content Rating Compliance: Required for games requiring specific content ratings or classifications

Suggested Schedules

1. Schedule 1 - Game Specifications: Detailed technical specifications, features, and functionality of the game

2. Schedule 2 - Minimum Technical Requirements: Hardware and software requirements for running the game

3. Schedule 3 - Revenue Share Calculations: Detailed breakdown of revenue sharing formula and calculation methods

4. Schedule 4 - Marketing Requirements: Specific marketing obligations and approved marketing materials

5. Schedule 5 - Quality Assurance Standards: Detailed QA testing requirements and acceptance criteria

6. Schedule 6 - Support Service Levels: Detailed support obligations and service level agreements

7. Schedule 7 - Approved Subcontractors: List of approved third-party contractors and their roles

8. Appendix A - Game Assets: List of all licensed game assets including artwork, music, and source code

9. Appendix B - Trademark Usage Guidelines: Guidelines for using the game's trademarks and branding

10. Appendix C - Content Rating Requirements: Specific requirements for maintaining required content ratings

Authors

Alex Denne

Head of Growth (Open Source Law) @ tiktok³ÉÈ˰æ | 3 x UCL-Certified in Contract Law & Drafting | 4+ Years Managing 1M+ Legal Documents | Serial Founder & Legal AI Author

Relevant legal definitions




























































Clauses









































Relevant Industries

Gaming and Interactive Entertainment

Software Development

Digital Media

Technology

Entertainment

Mobile Applications

E-commerce

Digital Distribution

Interactive Media

Consumer Electronics

Relevant Teams

Legal

Business Development

Software Development

Product Management

Licensing

Commercial

Compliance

Quality Assurance

Technical Operations

Creative

Distribution

Finance

Intellectual Property

Operations

Relevant Roles

Legal Counsel

Licensing Manager

Business Development Manager

Game Developer

Software Engineer

Product Manager

Commercial Director

IP Rights Manager

Compliance Officer

Contract Administrator

Gaming Operations Manager

Technical Director

Creative Director

Distribution Manager

Quality Assurance Manager

Industries










Teams

Employer, Employee, Start Date, Job Title, Department, Location, Probationary Period, Notice Period, Salary, Overtime, Vacation Pay, Statutory Holidays, Benefits, Bonus, Expenses, Working Hours, Rest Breaks,  Leaves of Absence, Confidentiality, Intellectual Property, Non-Solicitation, Non-Competition, Code of Conduct, Termination,  Severance Pay, Governing Law, Entire Agreemen

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